Chargement...
Chargement...

2006

Analysis generated from community votes
The neon of Osaka, a soaked back alley, and Kiryu walking on without ever lowering his eyes.
This profile hits hard. On gut feeling, when people pick without thinking, Yakuza 2 lands exactly in the middle, no more, no less. Then you go criterion by criterion and the game takes off. On the desert island question it stands ahead of 99% of games, right at the top. The soundtrack beats 96% of titles, on few votes though, so treat it as to be confirmed. Attachment and the wish to rediscover it fresh are very high too, controller feel and fun solidly above average. Only the art direction sits in the middle, which is hardly a shock for a 2006 game judged with 2026 eyes. The tension is beautiful: nobody names it on instinct, but the moment you sharpen the question, it crushes everything.
Among urban brawlers and Japanese open worlds, that is the series signature: a dense city, absurd side activities, and a crime story that keeps its grip.
So, who is it for? For you if you love long stories, characters you never forget and cities you wander through for no reason. Much less if you want modern comfort and an instant visual knockout.
Analysis generated on July 11, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.