Chargement...
Chargement...

2016

Analysis generated from community votes
A jump, a grapple, a Titan dropping from the sky, and suddenly you cannot put the pad down.
A first read that stings. Picked on feel, with no criterion, Titanfall 2 barely edges ahead of one game out of two, on few votes. Quiet in the heart. But look at controller feel and it all flips: it runs ahead of 95% of other titles, near the very top. The game you would take to a desert island follows close, ahead of 77% of games. There is the tension. With a pad in hand it is a recognized marvel, yet immediate attachment stays lukewarm, and both bond and soundtrack fall back to the middle. People admire the motion more than they bind to it.
In the FPS world, this is almost a movement benchmark. That pilot-and-Titan fluidity, few games match it, but it does not always turn into a memory you cherish.
So, for who? For you if you love speed, the slide, the pure feel of a perfectly oiled system. Much less so if you want a world to cling to first, or a soundtrack that follows you for years.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.