Chargement...
Chargement...

2016

Analysis generated from community votes
The chainsaw roars, the super shotgun barks, and you never back up again.
The profile is crystal clear. Controller feel puts Doom ahead of 99% of games, right at the top, no argument. Art style and sound follow, each ahead of more than 80% of titles. Attachment, very high too. The wish to experience it again for the first time, ahead of 80% of games. And yet one line stands out: the desert island. Ahead of only 21% of games. The community loves playing it, but it does not make it a lifelong companion. A game of pure sensation, not the one you take when only one is left.
Against the rest of the shooter field, it is exactly what you want from it: speed, aggression, a flat refusal of cover. Where many modern FPS ask you to wait, this one punishes you for slowing down. The metal soundtrack does the rest.
So, who is it for? For you if you want the best possible feel of weapon and movement, a combat loop that puts you in a trance. Much less so if you want a story that stays with you or a game you will still be replaying in ten years.
Analysis generated on July 12, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.