Chargement...
Chargement...

2011

Analysis generated from community votes
Geralt accused of regicide, a kingdom on the edge of war, and you in the middle picking a side with no safety net.
The profile is surprisingly coherent, with one very sharp peak. Attachment puts it ahead of 99% of games, which is huge for an entry often treated as a rough draft for its successor. It rests on few votes, but the signal is strong. The rest follows: soundtrack, fun, feel with a controller in hand, art direction, all sitting around the top 15%. Then there is the desert island question, dead average. That is the quiet tension: people bond hard with this game, yet hesitate to take it along as their only companion. A game you love for what it tells you, not for endless returns.
In the dark western RPG family, this is the generation before open world took over: carved-up zones, branching storytelling that genuinely punishes your choices, a rough early difficulty curve. Where today's big RPGs chase scale, this one chases consequence.
So who is it for? For you if you like a political plot that forces a call with no right answer, and if a compact but dense world suits you fine. Much less so if you want a comfortable RPG that eases you in and stays open for a hundred hours.
Analysis generated on July 12, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.