Chargement...
Chargement...

2020

Analysis generated from community votes
A fallen goddess learning to transplant rice seedlings between two beheaded demons.
On gut instinct, with no criterion, Sakuna lands right around the average. Nothing that jumps out. Then you look at the detail, and two lines take off: art direction places ahead of 95% of games, controller feel ahead of 92%. Those numbers rest on few votes, so treat them as early signals, but the direction is clear. Fun sits slightly above average, while attachment and the wish to rediscover it stay low, in the bottom quarter. That is the real tension: a game people find gorgeous and delicious to play, yet it does not hook the heart, and instinct does not crown it.
Among indie action-RPGs, it is a proud oddity: a side-scrolling beat'em up welded to a farming simulation of almost documentary precision. That split probably explains the profile. The feel seduces, the look seduces, but the mix divides devotion.
So, who is it for? For you if you love a game with a real style, a crisp sense of motion, and the nerve to make you care about a rice paddy. Much less so if you are looking for a lifelong companion or a memory that follows you for ten years.
Analysis generated on July 12, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.