Chargement...
Chargement...

2018

Analysis generated from community votes
A dungeon that forgives nothing, death that sticks, and a friend yelling on the couch next to you.
Vagante's profile is that of a game you respect more than you worship. On the desert island question it nearly holds the middle ground, ahead of 41% of games, and attachment follows close behind. But the moment you look at the criteria of immediate seduction, it drops. Fun sits near the bottom, ahead of only 8% of titles. Controller feel barely does better. Art style and soundtrack land at the very bottom. That is the tension, right there: people would happily take it along for the long haul, yet nothing on its surface makes the heart race. Careful though, each criterion here rests on two to five votes, so these are early signals, not a sealed verdict.
Among side-view roguelites, Vagante plays the austere card: no visual fireworks, no theme that lodges in your head, just a demanding structure and a co-op mode that turns every run into a group story. What others cover with flair, it stakes on punishment.
So, who is it for? For you if you like starting over, dying stupidly, learning, and above all if you have a friend nearby to share the fall. Much less so if you want a game that grabs you by the eyes or the ears in the first few minutes.
Analysis generated on July 12, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.