Chargement...
Chargement...

2015

Analysis generated from community votes
A dying forest, a small orphaned light, and an adventure that tightens your chest before the very first jump.
Watch out for a trap in the numbers. On gut feeling Ori shows up very low, but on just a handful of duels, far too few to call: don't take it seriously yet. Because the moment you look at the detail, everything lights up. Soundtrack ahead of 95% of games, art style ahead of 92%, rediscovery ahead of 91%. Fun, gameplay and connection follow, all very high. Only desert island stays in the middle. So the game's true face is radiant, near the top almost everywhere, whatever a still-fragile preference says.
Against other adventure platformers, a Hollow Knight or a Rayman, Ori bets everything on emotion and beauty. Every screen is painted, every note written to catch you off guard.
So who's it for? For you if you want a game that moves you through its images and music, an artistic gut-punch as much as a joy in the hands. Much less if the sharpest, most demanding platforming stretches put you off quickly.
Analysis generated on July 9, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.