Chargement...
Chargement...

2017

Analysis generated from community votes
A collapsed insect kingdom, endless tunnels, and not the slightest map to hold your hand.
On gut feeling, the community loves it, ahead of 99% of games, and it is one of the most unanimous picks of the bunch. The detail points the same way. Almost first on the desert island pick, on attachment, on its soundtrack, all above 95% of titles. Fun climbs very high too. Two areas drop a notch below, without being weak for all that: controller feel and art style stay above average, but do not dominate like the rest. A consistent profile, pulled upward by a huge raw preference.
Next to other two dimensional exploration games, it offers a density of content and a mood that are insane for such a tiny studio. Its world is not handed to you, it is earned, with no guidance, and that is exactly what builds the attachment.
So, who is it for? For you if you like to dig, get lost, find your own way out. Much less if you want to be guided, or if pitiless difficulty ends up wearing you down.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.