Chargement...
Chargement...

2025

Analysis generated from community votes
Surreal environments and inexplicable characters, in a world that resembles nothing you know.
A profile that polarizes, even if it rests on few votes, so to be confirmed. Art direction blows everything away, ahead of 96% of games, the style clearly leaves its mark. Gameplay follows, ahead of three quarters, and connection stays decent. But the sound environment sinks to the bottom, ahead of barely 9% of titles, and the desert island stays shy. There's the contrast: a game that marks the eye and the visual memory, yet whose soundtrack, on these first returns, doesn't follow at all.
In the vein of surreal indie auteur games, this is about experience and strangeness rather than comfort. ENA owns its disorienting world, and it's precisely its style that hits hardest.
So, who's it for? For you if you love being thrown off balance, diving into a singular art direction, a visual trip like no other. Much less if you expect a memorable soundtrack or a comfortable, signposted experience.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.