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Chargement...

2004

Analysis generated from community votes
Four mutants, a split screen, and whole evenings spent smashing Sentinels.
The profile says something precise about this game. Rediscovery does well, ahead of 61% of titles, and desert island climbs higher still, ahead of 68% of games, but on a single vote, so take that number very lightly. What the community would love to relive is the discovery. What it judges more harshly is the hands-on experience: gameplay only beats 23% of games, fun 24%, and the soundtrack collapses, ahead of just 7% of titles. There's the real tension: people remember a great moment, but the 2004 action RPG mechanics have aged. Again, two to six votes per criterion, nothing is set in stone.
In the genre, the four player isometric action RPG, the descendants are heavy. The games that followed sharpened the hit feedback, the readability, the pacing. X-Men Legends opened the door, others walked through it more gracefully.
So, who is it for? For you if you like building a squad, swapping between Wolverine and Storm, and playing two on the same couch without overthinking it. Much less so if you want a memorable soundtrack or combat feel that matches today's standards.
Analysis generated on July 12, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.