Chargement...
Chargement...

2016

Analysis generated from community votes
A silent island, line puzzles to trace, and the mind lighting up before each new riddle.
First thing, and it surprises. When the community picks on pure feeling, The Witness lands right at the bottom, ahead of barely 5% of games, on few votes. And the detail extends that coldness on some points: the soundtrack, nearly last, ahead of only 2% of others, and attachment low as well. But look elsewhere and it climbs. The wish to rediscover it fresh sits ahead of 85% of titles, to confirm on few duels, and what you would take to a desert island ahead of 69%. There is the tension. A game you do not love on instinct, but whose idea, once lived, makes you want to forget it all and start again.
In the world of first-person puzzles, it aims for pure intelligence rather than emotion or music. What these questions measure is not quite what makes it great.
So, who is it for? For you if you love the riddle that reveals itself, the click, the patient exploration. Much less so if you want a memorable soundtrack or a warm bond with what you play.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.