Chargement...
Chargement...

2012

Analysis generated from community votes
A little girl, a road, and a choice that stays with you long after the screen goes dark.
The profile of The Walking Dead tells a story in the negative space. Where it soars is the wish to live it again for the first time: it ranks ahead of 95% of games on that line, a score that fits perfectly a tale built on surprise and the gut-punch of its decisions. Its memorable art style follows close behind, ahead of 81% of titles. But the moment you talk about a controller in hand, it drops hard, right near the bottom, though that rests on very few votes. Connection stays oddly shy, below the middle of the pack, on just ten duels, still to confirm. For a game built entirely on emotion, that almost feels like a contradiction.
Against the classic action crowd, it plays in another league: it isn't a game you handle, it's a game you walk through. The pleasure isn't in your fingers, it's in your gut, like a great episode whose ending you keep putting off.
So, who is it for? For you if you like a game that tightens your throat, that forces you to choose fast and live with it. Much less so if you want reflexes, nerve, something to master with a pad.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.