Chargement...
Chargement...

2011

Analysis generated from community votes
A sword that answers to your gesture, a sky to roam, and the legend traced back to its source.
You rarely see a profile this clean. The controller feel, driven by MotionPlus, sits ahead of 99% of games. The orchestral OST, ahead of 98%. Desert island and attachment, both ahead of 97%. The watercolor art follows, ahead of 88%. Even fun and rediscovery stay high. The one small caveat: on pure gut feeling, no criterion, it gets past seven games in ten. Solid, but behind its detailed marks. A slight gap between the immediate buy-in, a touch lukewarm for some because of the motion controls, and an excellence that shows up criterion by criterion.
In the Zelda saga, this is the divisive one, loved by some, shunned by others for its pacing and its hand-holding. The votes lean firmly toward the believers.
So who's it for? For you if you love a Zelda that bets everything on gesture and the emotion of a world unfolding. Much less so if motion controls put you off or if you prefer freer, less guided exploration.
Analysis generated on July 11, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.