Chargement...
Chargement...

2013

Analysis generated from community votes
A Link Between Worlds takes everything A Link to the Past built and quietly makes it better.
The community data, still early with only a handful of duels logged, points to some clear strengths. Narration scores ahead of roughly 82% of games, which is surprising for a Zelda title that leans harder on gameplay than story. Connection and Gameplay both land in the upper 60s percentile range, suggesting it genuinely resonates with the people who've played it. Where it loses ground is sound design and hook, both sitting around the middle of the pack, meaning it won't immediately grab you by the collar or blow you away sonically.
Compared to other entries in the series, the big shift here is freedom. Dungeons in any order, a world open from the start. That's unusual for Zelda, and it places this game closer to sandbox territory than most fans expect. It's a deliberate choice that either clicks with you or doesn't.
This one is for players who like exploring at their own pace without being pushed through a corridor. Fans of A Link to the Past will feel at home immediately. If you need a strong narrative hook to stay engaged, or if handheld games aren't your thing, it might not hold your attention long.
Analysis generated on March 16, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.