
Super Mario 64
1996

Super Mario 64
Emotional profile
What the community feels
Analysis generated from players' emotional votes
A game that invented an entire language for 3D platformers, and most modern games still speak it.
The community data tells an interesting story. The gameplay sits ahead of roughly 80% of games tested, which tracks, the controls feel genuinely good even today. Sound design lands around the middle of the pack, respectable for a 1996 release. Fun and Desert Island scores are in the top third, meaning people enjoy playing it but aren't desperate to own it forever. The real surprises are at the bottom. Story and replayability both land in the bottom 2-3% of all games. Nobody picks this up for its narrative, and apparently the magic of discovering it fresh is hard to recapture. Connection and Hook also score low, suggesting it doesn't pull people back the way you might expect from a legendary title.
For a platformer, strong gameplay is expected. What's surprising is how low the emotional attachment registers. Iconic doesn't always mean personal.
If you love tight controls and well-designed levels, this still delivers. If you're chasing a game that grips you emotionally or keeps you up at night, this probably isn't it. It's a masterclass in game design, not in storytelling or obsession. Someone discovering platformers for the first time will get a lot from it. Someone looking for a game to feel something deep about, less so.
Analysis generated on March 14, 2026
Key metrics
Emotional profile
Community ranking
This game's position compared to other voted games, by criterion. Sorted from best to worst.
- Developer :
- Nintendo Entertainment Analysis & Development
- Publisher :
- Nintendo
- Franchise :
- Mario Bros.
- Themes :
- Action, Fantasy, Open world
- Game modes :
- Single player
- Perspectives :
- Third person
- Japanese title :
- Super Mario Rokujuuyon







