Chargement...
Chargement...

2010

Analysis generated from community votes
One more turn, just one last turn, and the sun is already rising over your civilization.
Civilization V's profile is crystal clear on what matters. The desert island criterion puts it ahead of 97% of games, fun ahead of 87%, soundtrack ahead of 86%. The long-haul companion, the game you start for one round and put down hours later, is plainly recognized here. Attachment stays cooler, around the middle, and the urge to rediscover it drops into the lower third, but on very few votes, so take it lightly. The core message holds: it's a game you take with you and that devours the hours, not necessarily the one that ties an intimate bond.
In turn-based 4X, that's exactly the promise: depth, replayability, and that loop that pulls you in. Few games of the genre hold up so well on fun and long-term company.
So, who's it for? You, if you love building, planning and losing track of time on a map. Much less so if you want immediate emotion or a story that grabs you with a controller in hand.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.