Chargement...
Chargement...

2017
Standalone expansionAnalysis generated from community votes
A scythe, a wall, and movement so clean you stop thinking about buttons.
Picked on gut feeling, Specter of Torment lands ahead of more than two thirds of all games. Rare for an expansion. And this time the detail agrees where it counts: attachment beats 93% of titles, the controller feel 87%, the soundtrack 85%. Exactly what you expect from a platformer cut to the millimetre. Art direction stays in the middle, so does fun. But two lines clash: the desert island question, right at the bottom, ahead of only 10% of games, and the wish to rediscover it fresh, barely higher. On few votes, so to be confirmed. The tension is there anyway: people love it, it feels great in the hands, but it is not the one game they take with them. A short, dense adventure stays a short adventure.
Among retro-flavoured 2D platformers, this is often the one cited for the precision of its movement. The profile backs that up.
So, who is it for? For you if you love a character who answers instantly, tight level design and a chiptune soundtrack that sticks. Much less if you want a whole world to settle into for dozens of hours.
Analysis generated on July 11, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.