Chargement...
Chargement...

2019

Analysis generated from community votes
A princess to rescue, a hundred ways to fail, and the urge to start over just to see.
The community verdict here is unusually consistent, and it isn't kind. On gut feel, Reventure only beats 22% of games. And criterion by criterion, everything stays on the floor: attachment ahead of 10% of titles, gameplay 8%, desert island 7%, fun 7%, art direction 6%, rediscovery 4%, and the soundtrack right at the bottom, ahead of just 3% of games. No tension here, no contradiction to untangle. A flat line, very low. Vote counts stay modest on each criterion, but the consistency of the signal speaks for itself.
Let's be honest about what it is: a game built on one idea, the collection of absurd endings, not on an experience you measure in attachment or art direction. Its deliberately plain pixel art and its sketch-comedy humor aren't trying to impress the eye or land in a playlist. Up against games that bet on emotion or imagery, it shows up unarmed.
So, who is it for? For you if you like short games that make you grin by breaking their own rules, and if uncovering one more stupid ending counts as a reward. Much less so if you expect a game to mark you, hold you, or stay with you.
Analysis generated on July 11, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.