Chargement...
Chargement...

2017

Analysis generated from community votes
A hundred players dropped on an island, a tightening circle, and the promise of being the last one standing.
The profile rests on very few votes, to confirm then, but it sketches a battle royale that flirts with the average without passing it. Attachment and fun land just below the middle, desert island and art direction a notch lower. It's rediscovery that dives most, right at the bottom. Makes sense for a game you replay for the competition and the adrenaline, not to relive a discovery. Nothing soars, but nothing collapses either, on these early duels.
A battle royale pioneer, it set the rules everyone copied afterward. More realistic and rough than its colorful successors, it aims for raw tension over spectacle.
So, for who? For you if you love tense survival, the silence before the gunshot, the win wrenched from a hundred rivals. Much less if you're after an art style that marks you or a memory to cherish.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.