Chargement...
Chargement...

2003

Analysis generated from community votes
A sail on the horizon, a crew to recruit, and the whole Caribbean to tame your own way.
Pirates of the Caribbean's profile stays low-key, no spikes and no chasms. Rediscovery is what saves it a little, just above average, that urge to live the adventure for the first time again, though it's on few votes, to confirm. The sound holds in the lower third. The rest, connection, fun, controller feel, desert island: all in the bottom of the rankings, ahead of just one to three games out of ten. No humiliation, but no relief either. A game where you keep the memory of the idea more than the sensations.
Next to the great open-world adventure RPGs that marked the era, it cuts a pale figure: the ambition of freedom is there, the execution in hand follows less.
So, for who? For you if the idea of charting your own pirate route, your ship, your crew, is enough to make you dream and you forgive the rough edges. A lot less if you want a game that grabs you instantly and gets recommended without hesitation.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.