Chargement...
Chargement...

2020

Analysis generated from community votes
A cave where every pixel can burn you alive, and that's exactly the point.
The gut ranking doesn't show up here, so let's read the profile criterion by criterion. The fun explodes, ahead of 98% of all games, that "just one run" itch that ends at 3am. Attachment follows very high, ahead of 93%, which is rare for such a dry roguelite. Only the art style stays in the middle, on few votes, so take it with caution. The picture is clear: you come back for the loop, for the thrill of blowing everything up, and you bond with it more than you'd have guessed.
Against other roguelites, Noita commits fully to its hand, that simulation where fire, water and magic react to everything, where many settle for rooms and loot. It's chaos as a system.
So, who's it for? For you if you love dying, restarting, experimenting, and getting blindsided by your own stupidity. A lot less if you want polished art direction or a run that lets you breathe.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.