Chargement...
Chargement...

2004

Analysis generated from community votes
Entire worlds hidden inside books, and the silence of a puzzle you carry long after solving it.
Myst IV's profile is rarely this coherent, and it points up. On few votes, so to confirm, almost every line runs the same way. Attachment beats 90% of games, desert island and fun brush 88%, the soundtrack edges past 84% of the field and rediscovery past three quarters. No low spots, no off notes. It's the picture of a contemplative adventure game that marks those who sink into it, from the bond you form to the soundtrack you keep humming.
In the lineage of puzzle point-and-click, Myst IV carries on a patient school built on observation, sumptuous pre-rendered worlds and slow mystery, worlds away from instant action. A 2004 classic these criteria, for once, don't crush: nostalgia and contemplation serve it well.
So, who's it for? You, if you love taking your time, combing a scene, solving a puzzle in quiet and savoring an atmosphere. Much less so if you want pace, action, or a snappy controller challenge.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.