Chargement...
Chargement...

2019

Analysis generated from community votes
Hand painted backdrops, frame perfect parries, and a community that walks right past.
The gut verdict is blunt: asked simply which of two games they prefer, voters put Minoria ahead of only 7% of titles. The criterion by criterion breakdown hammers it home. Attachment near the very bottom. Fun almost dead last. The soundtrack barely better. Desert island deep in the basement. Then, out of nowhere, two lines that jump: how it feels with a controller in hand, and its art style, both land just above the middle of the pack. Careful, those two rest on very few votes, early signals to confirm. But they say something real: the game holds up where it works, and disappears wherever it needs to leave a mark.
That is the fate of plenty of solid, quiet 2D metroidvanias. Next to the genre's giants, the ones whose atmosphere sticks to you for years, Minoria has the craft without the memory. A spiritual sequel to Momodora, it keeps the precision but not the aura.
So, who is it for? For you if you love parry heavy combat, tight dodges, clean execution in a short format. Much less if you want the game that haunts you, the one whose theme you still hum ten years later.
Analysis generated on July 12, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.