Chargement...
Chargement...

2001

Analysis generated from community votes
A 3D world you cross in 2D, and ears too big to forget.
Gut choice: Klonoa 2 lands exactly in the middle, neither embraced nor pushed aside. What the detail shows is one clear strength and one clear weakness. Controller feel first, ahead of more than 80% of games, which makes sense once you know how this thing handles. Rediscovery holds average. But fun collapses to the very bottom of the ranking, and attachment stays in the lower quarter. On four to six votes per line, all of this still needs confirming. The tension remains: it feels great to play, yet the urge to fire it up for a session never comes, and no emotional bond settles in either. Odd, for a game whose reputation rests largely on emotion.
Among the platformers of its era, it sits in a strange slot, between 2D precision and 3D breathing room. A strong identity, but one that does not convert into attachment in these duels.
So, who is it for? For you if you like a precise, warm platformer with level ideas that play on depth. Much less so if you want the game you relaunch without thinking on a tired evening.
Analysis generated on July 12, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.