Chargement...
Chargement...

2019

Analysis generated from community votes
A katana, neon bleeding onto the asphalt, and death falling in one hit, for both sides.
The profile tells of a game of motion and class, with a contrast that surprises. Right at the top: the feel of the controller, on few votes, ahead of more than eight games out of ten. Art direction follows, in that 80s neon black, ahead of three quarters of the field. Connection holds firm, high too. But look at the dip that stands out: fun, just ahead of one game in six. Strange for a game this nimble, where each level is a deadly choreography. It needs confirming, since votes are few, but the tension is there: a game you admire for its precision and style, without it necessarily sparking the urge to fire up another session until 3am.
In the family of nimble, stylized action platformers, the Hotline Miami kind, it plays the card of the surgical strike and the polished look. That's exactly where it shines: the motion, the style, the rhythm.
So, who's it for? You, if you love pixel-perfect precision, neo-noir, the satisfaction of a clean, choreographed fight. Much less if you want the mindless catharsis you replay for hours on end.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.