Chargement...
Chargement...

2021

Analysis generated from community votes
A cursed temple, traps everywhere, and that corruption rising in you with each step, as much a promise as a threat.
No gut ranking to comment on, so let's read the criteria. And they tell of a tense game, built for the present moment. Fun puts it ahead of 76% of all titles, and the sound hits just as high, ahead of nearly three quarters. The idea of taking it to a desert island and the feel of a controller in hand hold up well, above average. But look at the flip side: attachment collapses, almost at the very bottom, ahead of barely 6% of games, and the urge to rediscover it stays very low too. That's the tension of a roguelike: intense while you're in it, quickly forgotten once you put the controller down. Several lines rest on one or two votes, so take them as early signals.
In the big family of action roguelikes like Hades or Dead Cells, it's a solid fighter, without the magic that anchors for the long run.
So, for who? For you if you love tense runs, risk, the immediate snap of sensation. Much less if you want a game you grow attached to and keep in your head for a long time.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.