Chargement...
Chargement...

2013

Analysis generated from community votes
The roar of a collapsing building, and the battlefield reshaping itself beneath your feet.
The profile is still thin, to be confirmed, but one color stands out. Its strong card is sound environment: on a few votes, this Battlefield climbs ahead of more than eight games in ten, fitting for a game where the sound of war carries everything. Desert island and connection follow above average, fun lands right in the middle. Rediscovery slips a bit below average, and it is art direction that brings up the rear, ahead of barely a quarter of games. There is the budding tension: a game you love to hear, but whose visual style marks you far less. Sound and fury, without the image that lingers.
In large scale multiplayer shooters, this profile speaks. The genre lives on chaos and sonic immersion, rarely on a graphic signature you keep in mind years later.
So, who is it for? For you if you love the din of war, maps that warp, the adrenaline of a massive clash. Much less so if you want art direction that stays with you or a game you dream of rediscovering fresh.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.