Chargement...
Chargement...

2021

Analysis generated from community votes
A deck taking shape, friends around the table, and a roguelite that is not trying to charm you.
The gut verdict is already harsh: picked on instinct, Across the Obelisk only edges past a quarter of the games. And the detail does not save it. Attachment sits right at the bottom, ahead of just 4% of titles, the wish to rediscover it fresh barely better, and the controller feel ahead of 7% of games. The desert island question is no kinder. Two lines stay afloat: fun, dead in the middle, the kind of game you relaunch for one run and put down late, and art direction, a touch below the middle. All on few votes still, but the trend is clear.
This is the fate of a whole genre here. Roguelite deckbuilders live on systems, synergies and progression curves. You play them for dozens of hours without ever aiming for emotion, memory or an aesthetic thrill. What these questions measure is simply not where their strength lies.
So, who is it for? For you if you love tuning a deck, playing co-op and sinking into four-hero runs. Much less if you want a game that leaves a lasting mark or grabs you by the heart.
Analysis generated on July 11, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.