Chargement...
Chargement...

2012

Analysis generated from community votes
A bazooka, a nasty crosswind, and a worm blown up because you misjudged the angle by three degrees.
The community profile is that of a game people respect without truly loving. Attachment is very low, ahead of only 7% of titles, desert island ahead of 9%, and the soundtrack collapses entirely, ahead of just 2% of games. The middle holds up a bit better: fun and controller feel both sit around 41%, just under average, which is the honest face of this series. You laugh, you rematch, you get even. Art direction, ahead of 26% of games, saves nothing either, despite the 3D it brought in at the time. That is the game's tension: it never tried to mark you alone, it was built for a crowded couch.
Against other turn-based strategy games, Worms Revolution is a party game before it is a memory. And that is exactly what these criteria, aimed at personal attachment and soundtracks, cannot really capture.
So, who is it for? For you if you love chaos with friends, sloppy ballistics and squeaky worm trash talk. Much less so if you want a game that stays with you long after the session ends.
Analysis generated on July 11, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.