Chargement...
Chargement...

2009

Analysis generated from community votes
A B.J. Blazkowicz in civilian clothes, an occult medallion and Nazis as far as the eye can see.
On the gut choice, when no criterion is involved, this 2009 Wolfenstein lands roughly around the average, a touch below. And the details confirm a quiet profile. Fun is very low: ahead of only 7% of games. Art style falls even lower, ahead of 6% of titles. Rediscovery sits down in the depths too, but on two votes only, so nothing can be settled there. Controller feel stays weak. One line really floats above the rest: desert island, ahead of 82% of games, also on few votes. Odd contrast. The community would happily take it along on a forced layover, yet does not find it beautiful or particularly thrilling to play.
In a genre where Doom, the modern Wolfenstein trilogy and today's shooters have pushed both the feel and the visual identity a long way, this entry reads as a transitional step. Solid on paper, but it leaves no strong mark.
So, who is it for? For you if you love late 2000s FPS, the mix of war and occult, and you do not ask a game to turn you inside out. Much less so if you want a shooter that keeps you up until 3am or an art direction that stays with you.
Analysis generated on July 12, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.