Chargement...
Chargement...

2008

Analysis generated from community votes
A twitchy run-and-gun where every character shows up with their own weapon and quirks.
The criterion profile stays low almost everywhere. Fun drops to the very bottom, ahead of barely 2% of games, and the urge to rediscover it sits little higher, ahead of 5%. The art style also lingers near the floor, ahead of less than a tenth of titles. Only connection and the controller feel climb shyly toward the middle without reaching it. No real tension here, just an indie that struggles to leave a mark, and several of these lines rest on only two or three votes, so take them as early signs.
In the crowd of indie side-scrolling shooters, Weapon of Choice had its idea, those characters with distinct abilities, but it blends into a dense genre where many titles hit harder and stick longer.
So who's it for? For you if you love digging through forgotten little run-and-guns and trying each character for its gimmick. Much less so if you want a game that grabs your whole evening or leaves a trace long after.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.