Chargement...
Chargement...

2017

Analysis generated from community votes
A world crumbling for a billion years, and you stepping in to figure out what you are even doing there.
No gut call here, we go straight to the profile. And it is torn. For taking to a desert island, Torment beats almost 70% of games, you would gladly bring it. But fun collapses to the bottom, ahead of barely 7% of titles, on just a few votes to confirm. Controller feel and art direction stay low in the table. Attachment, rediscovery and sound hover around the middle. The real tension sits here: a game you would carry off to sink hours into, but one clearly not built for the nervous evening session.
This is a writing-driven RPG, heir to Planescape: Torment, where you read, you talk, you think. The kind that bets everything on text and intimate themes, not on adrenaline.
So, for who? For you if you love getting lost in a strange world and choices that weigh, taking your time. Much less if you want the controller thrill and action that snaps, this one mostly asks you to sit down and read.
Analysis generated on June 18, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.