Chargement...
Chargement...

2016

Analysis generated from community votes
Stranded alone on a dead planet, humanity's last hope scratches at the dirt to send a signal back home.
Solus, still thin on votes, tells a curious paradox. The one criterion where it climbs past the halfway mark is rediscovery: on few votes, the early returns suggest you'd love to live that displacement again for the first time. Everything else slides down. Art direction, connection and fun settle into the lower middle, still to be confirmed. And right at the bottom, two lines that surprise for a survival game: sound dead last, and above all desert island, nearly last, ahead of barely one game in twenty. Strange, for a title that drops you alone on a deserted planet. That's where the tension lives: this game makes you dream the idea of the voyage, but struggles to make you actually want to take it with you.
In the long line of first-person exploration survival, Solus bets on the atmosphere of being alone in the world more than on comfort of play.
So, who's it for? You, if you love isolation, the mystery of an extinguished civilization, the urge to crack a planet's secret. Much less if you want controls that snap and instant joy in the hands.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.