Chargement...
Chargement...

2018

Analysis generated from community votes
One last high school autumn, a gang of friends, and the feeling that it is all about to end.
The profile is still raw, barely a few votes per criterion, so take this as a first probe rather than a verdict. What the early reactions suggest is a mood piece above all. The controller feel sits ahead of nearly 80% of the others, and the wish to rediscover it for the first time floats fairly high too. To be confirmed, but it paints a game that lingers in your head long after. On the other side, immediate fun stays right at the bottom, ahead of less than a fifth of all games. The tension is there, on few votes: this looks like a game that leaves a mark but never tries to glue you to the screen for one quick session.
That fits what yeo was after, a slow slice of life beat'em up, closer to a contemplative River City than to an arcade brawler.
So, who is it for? For you if you love wandering, routines, the smell of a youth winding down. Much less if you want the snappy game you fire up to empty your head fast.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.