Chargement...
Chargement...

2021
Expanded editionAnalysis generated from community votes
A basement, some tears, and the urge to start just one more run that never actually ends.
On gut feeling, no criterion, Isaac edges past a little under half of all games: the immediate buy-in stays lukewarm. But look at the detail and one thing bursts out, to be confirmed given the few votes: fun sits right at the top, ahead of 97% of titles. That is where this game lives, in that addictive loop that keeps a controller glued to your hands. And yet, right next to it, the feel of a controller itself drops very low, ahead of barely 15% of games, just like sound, down at the bottom. There is the tension: you come back endlessly for the replayability, but neither the control feel nor the soundtrack really leave a mark. Rediscovery stays low too, which makes sense for a game you replay rather than rediscover.
In the action roguelike, plenty shine through instant snappiness. Isaac bets instead on a wild number of combinations and repetition, which explains this jagged profile.
So, who is it for? For you if you want a bottomless pit of runs and unlockables. A lot less if you want crisp controller feel or a memorable soundtrack.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.