Chargement...
Chargement...

2021
Expanded editionAnalysis generated from community votes
A trapdoor in the floor, a tear flying out, and five hours gone.
The gut choice is clear: Repentance sits ahead of 81% of games. And the breakdown pushes even harder in the same direction. Fun, the quick session that ends at 3am, puts it ahead of 98% of titles. That is where it flattens everything. Attachment follows, very high, and controller feel too. Art style stays comfortably above average. Two lines drop, though: the soundtrack, fairly low, and above all the wish to rediscover it for the first time, right at the bottom. Both on few votes, so treat them carefully, but the logic holds: nobody dreams of rediscovering Isaac, because nobody is ever done discovering it.
In the roguelike world, this is the archetype of pure replayability: hundreds of items, unpredictable synergies, a loop that never quite closes. Few games last this long on the sheer pleasure of hitting restart.
So, who is it for? For you if you like a game that eats your evening without warning, and every run tells a different story. Much less so if you want an adventure you cross once, cleanly, and put back on the shelf.
Analysis generated on July 11, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.