
Tales of Symphonia
2003

Tales of Symphonia
Emotional profile
What the community feels
Analysis generated from players' emotional votes
Tales of Symphonia remains, twenty years on, one of the most cited GameCube RPGs by those who played it, and its profile, limited as it is, gives some clear indications.
Gameplay ranks ahead of 91% of games, social experience ahead of 89%, immediate fun ahead of 87%, desert island appeal ahead of 86%. That's consistent for an action RPG with local co-op: hands-on feel and shareability are its strengths. Narrative lands right at the median at 54%, which is modest for an RPG often mentioned for its story. Emotional connection and sound design both sit at 82%. These scores should be read with caution, the matchup count is very low and most criteria rest on very few data points.
For a 2003 action RPG, holding these levels on gameplay and social experience against recent games is solid.
If you enjoy Japanese RPGs with dynamic combat and local co-op appeals to you, this still holds up. If you're expecting a standout narrative or a visually strong world, the current data doesn't yet give enough to go on.
Analysis generated on March 16, 2026
Key metrics
Emotional profile
Community ranking
This game's position compared to other voted games, by criterion. Sorted from best to worst.
- Developer :
- Namco Tales Studio
- Publisher :
- Bandai Namco Holdings
- Themes :
- Action, Fantasy
- Game modes :
- Single player, Multiplayer, Co-operative, Split screen
- Perspectives :
- Third person







