Chargement...
Chargement...

2010

Analysis generated from community votes
Jim Raynor, a rebellion against a tyrant, and seconds of play counted to the beat.
On gut feeling, StarCraft II sits ahead of 60% of games, a notch above the middle. But it is the desert island question that stands out: the game you would take to never tire of it, it races ahead of 97% of titles, nearly the top, even if that is on few votes so take it lightly. Controller feel and rediscovery follow above average, attachment too. Only the soundtrack slips a bit, ahead of 34% of titles. There is the profile: not the game you praise on instinct, but the one you would keep for its endless depth, a system you never exhaust.
In the RTS genre, it is a peak of competition and mastery, a game you work at for years without seeing the bottom. Its strength is replayability and skill, not necessarily instant emotion or a tune you hum.
So, who is it for? You, if you love demanding strategy, endless replayability, the joy of getting better. Much less if you are after a memorable soundtrack or an instant crush.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.