Chargement...
Chargement...

2017

Analysis generated from community votes
A captain, a crew, a galaxy tearing itself apart, and menus everywhere.
The gut verdict is harsh: Star Traders: Frontiers only beats 18% of games. And the criteria do not rescue it. Attachment stops at 12%, rediscovery at 19%, art style at 21%, sound environment at 11%. Controller feel hits the floor, behind 95% of titles, though that rests on very few votes, so hedge it. One line climbs clearly: fun, ahead of 65% of games. Also few votes, also to confirm. But it is a lead, and a telling one.
Because this game does not live in the hands or the eyes. It is a space management sandbox: text, isometric views, dashboards. The kind of title that swallows a whole evening because you only wanted to finish one contract. The criteria here, built around emotion, controller feel and aesthetics, barely measure any of what makes it worth playing.
So, who is it for? For you if you love deep systems, decisions stacking on decisions, and an austere interface does not scare you. Much less so if you want spectacle, a memorable soundtrack or immediate sensation.
Analysis generated on July 11, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.