Chargement...
Chargement...

2013

Analysis generated from community votes
A galaxy dream sold for over a decade, and a community that still doesn't know what to do with it.
The gut verdict is brutal: when people are simply asked which of two games they prefer, no thinking involved, Star Citizen lands at the very bottom, nearly last. That's low. Really low. And yet, criterion by criterion, the picture gets a lot more nuanced. Its art style edges past half the games, the desert island line too, rediscovery is not far behind. What breaks down is connection, right at the bottom, ahead of only 5% of games, and the controller feel, barely better. Careful though, several of these lines rest on very few votes, so treat them as early signals. But the tension is clear: people look at this universe with longing, they just don't bond with it.
Next to the great space sims and the open worlds that actually tell you something, Star Citizen pays for its status as a permanent construction site. A vast setting, but no sharp memory to carry away, no character to hold on to.
So, who's it for? For you if you love deep simulations, systems that unfold slowly, and the idea of a universe you inhabit rather than a game you finish. Much less so if you want a game that guides you, leaves a clean memory, and gives you a reason to come back.
Analysis generated on July 11, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.