Chargement...
Chargement...

2014

Analysis generated from community votes
A cargo ship racing through the void while you patch hull breaches in the middle of a firefight.
The profile stays low-key, still very young in the rankings. On pure instinct, with no criterion, nothing really stands out, and the few duels available lean toward the bottom. Connection edges past a third of all games, its best mark, but on a single vote, so take it lightly. Desert island and sound stay right at the bottom, ahead of barely 15% of titles, on two votes each. Art style and the urge to rediscover sit in the lower half. Nothing decided here, just the very first signals of a game still finding its spot.
It's a tower defense dressed up as ship construction, an open homage to 80s science fiction. A game of pure tactics and real-time management, closer to a nervy FTL than a grand narrative adventure. Criteria built around emotion and attachment aren't really its turf.
So, who's it for? For you if you love optimizing, placing your turrets just right, feeling the tension rise as the asteroids pour in. A lot less so if you want a world that stays with you long after you put it down.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.