Chargement...
Chargement...

2024

Analysis generated from community votes
Climbing a colossus in VR, feeling the drop under your boots, and coming back down with not much.
The community's verdict is blunt. On gut feeling, with no criterion, Behemoth edges out only 13% of games. The detail confirms it, often lower still: fun ahead of 2% of titles, rediscovery ahead of 3%, desert island right at the bottom. Only art direction survives, around the middle, and connection climbs a little, on few votes so handle with care. Controller feel rests on a single duel: no verdict to draw there, we wait. What emerges is the portrait of a game that impresses for a moment, then gives you no reason to come back.
Against other action VR experiences, the problem is a familiar one: the spectacle of sheer scale carries a few fights, but it builds neither habit nor memory. Add that VR remains a narrow circle, and the game walks into every duel with an obvious recognition handicap.
So, who is it for? For you if you own a headset, if you want the physical thrill of hauling yourself up something immense, and if you accept it won't last. Much less so if you're looking for a game that holds you over the long run.
Analysis generated on July 12, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.