Chargement...
Chargement...

2001

Analysis generated from community votes
The fog of Silent Hill swallows the town, and a letter from a dead woman draws you in.
Chosen on instinct, it edges out 97% of games. And the details explain why. What you'd dream of rediscovering untouched: nearly at the very top, ahead of 99% of titles. The art style ahead of 96%, the soundtrack ahead of 94%. You get attached, you lose yourself, well above average. Only one line collapses: the feel in your hands, right at the bottom, ahead of barely more than a third of games. That's the gap a 2001 classic carries: its handling has aged, those stiff controls weigh on it against today's standards, while its atmosphere hasn't wrinkled a day.
In psychological horror, few games leave as deep a mark through mood and unease. Here the discomfort is a work of art, not a cheap effect.
So, who's it for? For you if you want an experience that haunts you long after, a fog and a score that linger. A lot less if controller comfort and snappy movement come before everything else.
Analysis generated on July 11, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.