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2017
RemakeAnalysis generated from community votes
A rift full of demons tears open in Antarctica, and they send you in wearing a suit.
On gut feeling, the community does not follow: Shin Megami Tensei: Strange Journey Redux only clears 21% of games. Low. And yet one line holds, the heaviest of them all: attachment, ahead of 66% of titles. Those who went in still hold onto it. Fun and soundtrack stay mid-pack. Elsewhere it falls fast: art style ahead of only 14% of games, and controller feel ahead of 7%, right at the bottom. That is the tension of the thing: a dungeon crawler people love as an experience, and almost nobody defends for how it feels to play.
For an Atlus RPG on Nintendo 3DS, first person and corridor-shaped, the gap makes sense. The genre asks for patience, reading, management. It was never built to shine on criteria about feel or immediate beauty.
So, who is it for? For you if you like getting lost in mazes, fusing demons, and walking away from a game with the sense you survived something. Much less so if you want comfort, instant beauty and a happy hand on the pad.
Analysis generated on July 11, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.