Chargement...
Chargement...

2020
RemasterAnalysis generated from community votes
A Tokyo emptied of its humans, repopulated with demons, and you in the middle of it wearing a body that isn't quite yours anymore.
When the community picks on gut instinct, no criteria involved, Nocturne lands ahead of 60% of games. Fine, nothing more. But go criterion by criterion and the game shifts dimension entirely. The art style, that broken black and white of neon and tattoos, climbs ahead of 98% of titles. Attachment ranks very high too, though on very few votes, so treat it as unconfirmed. The soundtrack sits ahead of 79% of games, the desert island pick ahead of 77%. And then comes the line that cuts: fun, the one that makes you say "just one session" and keeps you up until 3am, only beats 22% of games. There's the tension. A game you admire, take with you, remember the look of, but that never lets itself be played casually.
That fits what an Atlus RPG of this era is: austere, punishing, built on demon negotiation and the fear of the next attack. Where plenty of modern RPGs chase comfort, this one chases pressure. Controller feel stays in the upper middle, ahead of 57% of games, and that sums it up. The mechanics hold. They don't seduce.
So, who is it for? For you if you like a game that imposes its atmosphere before it imposes its rules, and if a strong visual identity matters more than a friendly difficulty curve. Much less so if you want an RPG you boot up to unwind.
Analysis generated on July 11, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.