Chargement...
Chargement...

2016

Analysis generated from community votes
A world after the end, a disease that eats you alive, and a heroine with very little left to lose.
The community profile is blunt: Shardlight sits low on almost every line. Attachment is the harshest, ahead of only 1% of games. Art direction and soundtrack get ahead of just 5% and 4% of titles. Fun, controller feel, rediscovery, desert island: all of it stays under the bottom tenth. The one nuance that matters is the vote count, very thin on every criterion, two to four duels. The early duels suggest a game that does not impose itself, not a game that is doomed.
Context explains a lot. This is a small-budget pixel art point-and-click going up against giants loaded with collective memories. On questions built for emotional attachment and visual impact, a niche title like this starts ten lengths behind.
So, who is it for? For you if you like dark old-school narrative adventures, careful writing, post-apocalyptic worlds that choose melancholy over action. Much less so if you want a game that hits hard from the very first scene.
Analysis generated on July 12, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.