Chargement...
Chargement...

2022

Analysis generated from community votes
A lunar base, a headset strapped on, and the weight of space silence pressing down on Sasha.
The community profile tells a strange story. When people pick on gut feeling, with no criterion, Red Matter 2 sits right around the middle of the pack. But break it down criterion by criterion and everything sinks. Controller feel and the soundtrack land ahead of fewer than one game in five. Fun and desert island hover around 10%. Art direction drops to ahead of just 6% of titles, and the wish to rediscover it for the first time sits at the very bottom. Careful though, these scores rest on very few duels, four or five per line, so the early votes suggest a trend rather than settle it. The tension is real anyway: you enjoy it in the moment, but little of it sticks afterwards.
That is the usual fate of a game built for VR. Immersion, the feeling of actually holding an object, the scale of a space corridor, none of that translates well into a duel against a flat-screen game. Up against puzzle adventures that lean on writing or on a strong visual signature, Red Matter 2 is defending something the comparison never measures.
So, who is it for? For you if you own a headset, if you like clean, cold science fiction, riddles you handle with your hands, and sets that make you look up. Much less so if you play on a couch with a controller and want a game you will still be talking about in two years.
Analysis generated on July 12, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.