Chargement...
Chargement...

2022

Analysis generated from community votes
A lunar base, gloves that bend the real, and the uneasy silence of space all around.
The profile is torn, and that's what makes it interesting. One peak stands out: the desert island, on a single vote, puts it ahead of nearly three games out of four. As if you'd want to take it with you. And yet, just below, connection drops, barely ahead of a tenth of the field. The same tension everywhere: the controller holds at average, but rediscovery, the sound and even art direction stay low. Here's the paradox: a game you'd dream of taking along, yet struggle to truly bond with, at least on these still-fragile early votes.
In the world of VR adventure-puzzle games, the Half-Life Alyx kind, it aims for total immersion, touch, presence. That's probably where, headset on, its desert island score makes full sense, where a classic grid of criteria struggles to render it.
So, who's it for? You, if you love VR immersion, solving spatial puzzles with your hands, feeling truly there. Much less if you play without a headset or if you're after a lasting bond.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.