Chargement...
Chargement...

2015
RemakeAnalysis generated from community votes
One patient zero, a world map, and the cold thrill of watching everything collapse methodically.
On gut feeling, on a single vote so take it with a pinch of salt, Plague Inc lands in the lower tier, ahead of a third of games. The breakdown drives it home. Attachment hits rock bottom, ahead of just 1% of titles. Rediscovery, fun, desert island: all sit very low. The one thing that stays afloat is the feel with a controller in hand, which climbs back to the middle. No tension here, just a brutal consistency: what makes Plague Inc strong, its cold and frighteningly credible simulation, is simply not what questions built for emotion and companionship measure.
Against strategy and simulation games, this is a classic case: a system you admire for how it runs, not a world you bond with. The head, not the heart.
So, who is it for? For you if you love to optimize, observe, push a system to its extreme logic. Much less so if you want characters, a soundtrack that follows you, a world you will remember fondly.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.