Chargement...
Chargement...

2018

Analysis generated from community votes
The heroes of three Personas gathered in a haunted cinema, and a whole dungeon crawler unfolding behind the screen.
Persona Q2 draws a two-speed profile. Up top, everything about bond: connection ahead of three quarters of all games, desert island and sound ahead of roughly two games out of three, art direction above average. The Persona name speaks, its style and music carry it. But two criteria collapse: fun and rediscovery, near the very bottom, ahead of barely 5% of titles, with fun resting on a few more votes than the rest. There's the tension: a game you cherish for its cast and its mood, but don't fire back up with the same craving, and don't dream of rediscovering.
Next to the main Persona entries, this labyrinth spin-off leans into a more repetitive format, and it shows: the attachment stays, the pleasure of the session wears thin.
So, for who? For you if you love reuniting with these characters, letting the style and the soundtrack carry you, a fan of the series. A lot less if you want the game you replay for pure pleasure or wish you could rediscover fresh.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.