Chargement...
Chargement...

2008

Analysis generated from community votes
A fight that looks like an episode of the show, right down to the chakra explosions.
Naruto: Ultimate Ninja Storm profiles as a game that works far better than it marks you. Controller feel puts it ahead of 54% of games, fun ahead of 51%, soundtrack ahead of 59%. It runs, it is pleasant, nobody gets bored. But everything tied to a lasting imprint collapses: attachment only edges past 20% of titles, the wish to rediscover it past just 13%, and desert island past 12%. Art direction sits low too, ahead of 20% of games, but that rests on a single duel, so go easy on the verdict. The message is clear enough: you enjoy the moment, and you do not come back.
Against fighting games that people dig into for years, this one aims elsewhere: faithfulness to the spectacle. It is an adaptation first, a deep versus game second, and its numbers say so honestly.
So, who is it for? For you if you love the anime, readable fights and two button attacks that fill the screen. Much less so if you are after technical depth or a game that will follow you for years.
Analysis generated on July 12, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.