Chargement...
Chargement...

2008

Analysis generated from community votes
Faith runs across the white rooftops of a too-clean city, and the void waits for a single misstep.
The profile is harsh, almost across the board. Attachment and fun hit rock bottom, ahead of barely 1% of games, and so does art direction, despite that clinical white so recognizable. Rediscovery and sound stay low, ahead of less than a tenth of titles, the soundtrack on very few votes. Controller feel and desert island climb a little, without ever leaving the bottom of the ranking. That is rough for a game that left such a mark through its visual identity.
Mirror's Edge was a unique proposition, first-person parkour, dizzying and risky. But on criteria built for attachment and lasting enjoyment, its radical, demanding gesture struggles to win the community over.
So who is it for? For you if you love the pure sensation of movement, momentum, the danger of a run high above the ground. Much less if you want a generous game, easy to pick up, one you bond with effortlessly.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.